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Botw sheikah slate sound reference to midna
Botw sheikah slate sound reference to midna










botw sheikah slate sound reference to midna

before BotW the only runes in the Sheikah Slate were Camera, the album. So, the durability of each weapon could be byproduct of the Sheikah Slate's memory storage of these weapons rather than a physical durability. Zelda: BOTW (How To Get Xenoblade Chronicles 2 Salvager Outfit) Single Night Run. The Idea is basically it allows the player to take control of a guardian and move it out of the way or the player can also fire the beam at enemies and/or other guardians, basically you would have to be really careless with the controls to be killed by guardians in BoTW II: The only downside is that you only get four shots after that the beam. And this could also explain why the weapons shatter into Sheikah tech-looking sparks when their durability has been expended.

BOTW SHEIKAH SLATE SOUND REFERENCE TO MIDNA FULL

This could explain why weapons that were previously being used by enemies have full durability once Link acquires them-brand new weapons are indicated by that sparkle on the inventory screen and new drops always have this. My main evidence for this is the fact that the versions of the weapons Link carries are often times a different scale than their original format (this is especially noticeable with larger ones like lynel weapons), so the Slate quite literally converts a physical item into data and stores it, that Link can then call upon to use (quite similarly to how Link fast travels, now that I'm describing it). So basically, I have had this thought for ages that the weapons you pick up in BotW are actually projections of the physical weapons that the Sheikah Slate then scans in. I think I've tossed this idea around in the shoutbox a bit back in 2017 but since I'm playing BotW again, I thought I'd make a thread about this.












Botw sheikah slate sound reference to midna